SPLASH
Splash is an education platform designed for students and teachers that makes it easy to manage academic agendas, foster collaboration, and facilitate self-directed learning.
With its intuitive interface, students can find everything they need in just a splash!
ROLE
UX/UI | Illustrations Prototyping | Animation
WHAT
Personal Project
WHEN
2022
OVERVIEW
Education platform for students (10-18) and teachers, offering organized learning, time management, and self-learning with a playful interface.
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Providing convenient control over the academic agenda.
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The platform emphasizes cooperation and mutual help among students.
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Encourages and enables time management.
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Encourages self-learning.
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The app has a vibrant and playful visual language to appeal to the students.
THE PROBLEM
I approached the subject out of a personal inconvenience that my son and I have been dealing with for several years.
Most schools use dedicated apps, but still,
publish the materials on WhatsApp.
Parents and students deal with endless chats in the various WhatsApp groups to find out schedules, homework, etc.
In addition, students avoid being helped by others while doing homework.
Students do not keep a diary and have
difficulties managing time.
RESEARCH
I wanted to check whether students use the targeted apps to find the necessary information.
And are they interested in being helped by friends with their homework?
71%
Check WhatsApp to get academic information
53%
Report that the materials are sent to them via WhatsApp
51%
Report discomfort in finding materials on WhatsApp
61%
Want to Be helped by friends while preparing homework
CONCLUSIONS
1. Students don't use the targeted apps but only WhatsApp.
2. Using WhatsApp is not convenient enough.
3. Teachers do not update the system with information.
4. Most students want to be helped by friends while preparing homework.
COMPETITOR ANALYSIS
Finding out why users don't like the existing options.
I focused on why the 3 major apps that allegedly give solutions to the identified problems are insufficiently used.
At the same time, I tried to find the advantages of WhatsApp that make it very popular among teachers and students.
MASHOV
WEBTOP
MASHOV & WEBTOP STRENGTHS
Comprehensive features: Mashov and Webtop offer a range of features for managing academic agendas, tracking homework, attendance, and grading.
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Privacy and security data are kept confidential.
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Customization: Mashov and Webtop can be customized to the specific needs of each school or classroom.
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Streamlined communication: channel between teachers, students, and parents.
WHATSAPP STRENGTHS
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Familiarity.
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Easy accessibility.
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Free app.
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Ease of use.
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WhatsApp is flexible and versatile, allowing users to communicate in various ways such as group chats, individual messaging, file sharing, and voice or video calls, which is more flexible than dedicated school apps.
MASHOV & WEBTOP PAIN POINTS
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Outdated design.
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Not intuitive.
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Frequent log-in process discourages. teachers from using the app.
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Limited communication.
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The apps fail to push users to use the existing features.
WHATSAPP PAIN POINTS
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Limited features: it lacks the comprehensive features offered by dedicated school apps.
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Privacy concerns.
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Distractions: As a social media platform, it can be a major. distraction for students.
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Lack of customization.
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The materials are not disorganized nor categorized, making it hard to find recent or older materials among the large groups.
The initial goal
Seamless Study Management
My initial goal was to allow the student to
immediately see what assignments were left for him
and to be able to find all the study materials in one place
thus making the daily scenario the simplest.
The second goal
The Power Of Cooperation
My second objective is to encourage collaboration among students, a key component for a thriving learning atmosphere.
This entails enhancing teamwork, sharing knowledge, and facilitating open dialogue.
This strategy not only contributes to academic achievements but also prepares students with essential social abilities and life skills.
Make It Your Own
The third goal
My third goal was to create a sense of ownership for users
by giving them control over their experience.
This was achieved through personalization, enabling user-generated content and social features integration.
Additionally, gamification was used to engage and encourage users, fostering a sense of competition among students.
WIREFRAMES
TYPOGRAPHY
HEEBO
REGULAR | MEDIUM | BOLD
Heebo is perfect for children's educational apps because of its clear, easy-to-read sans-serif design and its child-friendly, engaging appearance.
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א ב ג ד ה ו ז ח ט י כ ל מ נ ס ע פ צ ק ר ש ת
1 2 3 4 5 6 7 8 9 0
א
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COLOR PALETTE
PRIMARY COLORS
#282A55
#FFFAFA
SECONDARY COLORS
#F15E57
#F6D0E2
#DB90BE
THE MAIN SCENARIO
By clicking on the "Started Homework" and "Finished Homework" buttons, the app can provide the user with an instant update on their homepage regarding which tasks are still outstanding.
Login Screen
The student can see the open upcoming tasks immediately on the homepage.
Detailed schedule and
open tasks
Detailed lesson subject
homework and equipment
ALL IN ONE APP
Once the student marks
"I started to prepare" the app offers him to join the learning group.
The student can find all the materials related to that subject in one place.
Board shots, files, worksheets and links arranged in a chronological order.
The student can reach these materials from several places in the application.
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Helps the students and directs them.
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Gives rewards for cooperation.
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Sends notifications to the teachers about common difficulties of the students.